A game I made a few years ago just for fun. The purpose of it is to collect 12 diamonds. Press the space bar to move your character to where your mouse is. For every second you stay in the red zone, Your danger level goes up. If it reaches 5, you lose. It will go away after a few seconds. Finally, you have the 'F' key, which freezes the line for 1.5 seconds and makes it safe to go inside of. You can only use it once.

Game Link: https://scratch.mit.edu/projects/521888848/

Development log

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Fun, just needs polish.

Pretty much, yeah. I made this game around an year ago, haven't worked on it since. Any suggestions?

Suggestions

1. stop gems from spawning in the danger zone

2. make the danger zone come from all angles

3. instead of space to dash, make it right click

Not bad, and yes, a danger zone coming from all angles is good, but what's the point of it if the player won't have to ever go inside of it, if the diamonds were to spawn only outside of the danger zone?

There's a problem with forcing the player to go inside of the danger zone. Forcing them to go inside the danger zone is forcing the player to kill themselves overtime.

Well, the game's entire purpose is for you to enter and leave the danger zone as quickly as possible to ensure your danger level doesn't go up too much. Plus, the danger level resets to 0 after a few seconds. If they have no reason ever to enter the danger zone, then, well, there's no challenge to the game.